Sep 08, 2005, 09:11 PM // 21:11
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#21
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Frost Gate Guardian
Join Date: May 2005
Guild: lfg, invite me. HA! no need to post in guild forum.
Profession: W/Mo
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Att refunds will not go away. That is on par with removing the attribute points all together. Why tell players that they can only play one certain method, in a game that demands verstility and adaptation for the players? Doing this would only be saying:
"We know this game needs flexability in order to be played successfuly, so we are taking that out in order to throw in a curve of unparalleled monotonous gameplay!"
I think what was said was misunderstood, or was just worded poorly by the frog. I highly doubt they will take out this system.
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Sep 08, 2005, 09:17 PM // 21:17
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#22
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by a_scrawny_gnoll01
Att refunds will not go away. That is on par with removing the attribute points all together. Why tell players that they can only play one certain method, in a game that demands verstility and adaptation for the players? Doing this would only be saying:
"We know this game needs flexability in order to be played successfuly, so we are taking that out in order to throw in a curve of unparalleled monotonous gameplay!"
I think what was said was misunderstood, or was just worded poorly by the frog. I highly doubt they will take out this system.
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You are wrong. Attribute Refunds are already GONE! However, there is no limit on moving Attribute Points around, in towns only. So you still have a flexible character, more flexible actually.
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Sep 08, 2005, 09:21 PM // 21:21
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#23
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Frost Gate Guardian
Join Date: May 2005
Guild: lfg, invite me. HA! no need to post in guild forum.
Profession: W/Mo
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Quote:
Originally Posted by Carinae Dragonblood
You are wrong. Attribute Refunds are already GONE! However, there is no limit on moving Attribute Points around, in towns only. So you still have a flexible character, more flexible actually.
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I'm not wrong, as that is what I was saying. I was simply replying to the fact that someone said that att. refunds would be gone, and you would be stuck with your skillset. This is of course not what happened, and is what I was trying to say, as I know that taking out refund *costs* would ultimately make it easier to be more flexable.
Clarity to the situation makes everyone happy.
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Sep 08, 2005, 09:23 PM // 21:23
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#24
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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In that regard, you are correct.
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